Finished debugging today.
Good news, i was able to fix all known bugs during the last week.
Just waiting for the scripts to arrive now.
Recent changes include:
-Primitive Bootmenu to verify the rom image and stuff like that to make sure no one is playing a bad copy of the game.
Only pops up the first time the rom is loaded to minimize user annoyance and never shows up again if the rom is good.
-Completely new font, now with a black outline to increase readability.
-Made the menu text opaque. again, to increase readability.
-Dozens of bugfixes.
Check these recent pictures out:
The Bootmenu:

Status menu:

Player-switching menu:

Shaman menu:



19 Comments:
Very nice work! Can't wait for the release. Keep coding ;-)
4:45 AM
My good sirs, I salute your efforts to remedy one of the gravest translational injustices ever done to the gaming community at large. I sincerely hope that this project is completed, and offer you a hearty congrats regarding the excellent work you are doing. I eagerly await the release, and wish you godspeed in your efforts.
3:10 PM
Doesn't look like those screens are linking properly. Is there anywhere else they're hosted? Cause I'd dearly love to see them :)
Keep it up! If/when this gets finished, I'm gonna be all over it. Best of luck on this project, and may the gaming gods smile upon you!
11:08 AM
i can't see the pictures. it says you exceded your bandwidth. is there anywhere else i can view them?
8:37 PM
http://revolve.emuxhaven.net/soulfang/bof2/
I mirrored your screenshots so everyone can take a look if the Geocities account goes over.
Your work is very impressive. Good look on the project, and I can't wait for a release!
-Soulfang
4:09 AM
Even the sloppy original release of Breath of Fire 2 is the awesome, but this... this looks like it is just going to blow the mind. Props to you, my man, props to you. It is appreciated.
2:05 PM
Looks really nice. Can't wait to try it out when it's done. :D
Just wondering,
will you add the feature of running in towns and stuff, like they did in the gba port?
4:44 PM
thanks alot for uploading, soulfang!
your da man. =)
3:28 PM
Looks really good, I´m longing for this. I myself never got through BoF for SNES because of all the misspellings. So I Am really longing for this.
//Hakou_91 (On Most Sites)
5:39 AM
Please don`t forget to change Bleu to Deis.
1:47 AM
Hey _I_ happened to like the Bleu name. ;)
Sooo cool, I never finished this game, dunno if my copy was bugged or something, because I got to the last dungeon after _someone died_ and I couldn't do shit when I had enter I just saw some _monsters_ flying around in the dungeon and there was no platforms or anything to walk on.
7:47 AM
yo d4s nice arbeit muss ich sagen^^
aba bei dem bild von april da ganz unten auf der seite steht schon einiges auf deutsch nur das ober teil da noch nicht wollts dia nua ma sagen nicht das du es vergisst^^
peAcE
3:43 AM
Great work so far. The ilustrations with a new palette still look awesome.
Keep it up. I'll look forward to this release :D
12:04 PM
Yeah, I forgot... does the enhancement include the characters names in the english version as well? I'm asking it because the original (and crappy) english translation had names changed or shortened, but I see you included the full shaman names in your german translation.
12:46 PM
I shit myself on this...it looks amazing. I could not believe the difference you made only so far...wow. Just wow. Those text boxes...are they adjustable, or a set gradient and non customizable? I dig the Menu work too. That background you put in made me go bat shit crazy...keep up the good work.
9:22 AM
Sweet looking stuff, guys!
7:42 PM
this looks like it will be an Awsome game...but i have a question, are you gonna release it all at once, or do it in intervals, like for example version 1.0
12:22 AM
Hey nice work, and check out the next blog. . .
3:58 PM
You guys are doing some awesome work but, maybe you can show the project status posted below your picture, where we can keep up with your updates, such as the percentage of completion.
1:42 PM
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