German version is finished at last.
Hi there!
Sorry for not updating this page for nearly half a year again. ~_=
To be honest, i didn't even visit this page once since february or so.
I guess im just not the kind of guy who likes to maintain blogs.
Anyway, good news everyone:
The german version is now finished and to my knowledge completely bug-free, the
final beta-test commenced today.
I'm kinda tired right now so i'll try to shortly sum up the progress made so far:
-completely formatted, proof-read and revised dialogue script.
due to my recently improved japanese skills, i was also able to compare the german, english and japanese script side-by-side, correcting some errors and restoring the stuff that got censored out, such as various jokes concerning eichichis tits and the likes. already played through the game once and fixed the remaining textual issues.
-Enlarged character names. All names have been restored to match the japanese original.
-Variable width font for the enemy names. Again, translated enemy names now match these of the japanese version. Some names have kept their japanese reading because they would either sound shitty in german or aren't translateable at all.
-Pseudo 3d-overworld. I always thought that bof2s overworld looked rather bland, so i went ahead and beefed it up a bit. Due to various technical limitations, the effect is of a rather subtile nature, but its an improvement over the original nevertheless. This effect works similar to the 3d-levels of axelay and the overworld of treasure hunter g. Looks best in motion.
-TONS of bugfixes, literally. over 80 bugs just in the last 2 weeks! most were related to hardcoded stuff that appeared later in the game.
-Compressed the hell out of everything i added to the game and reorganized the work ram a bit to make room for my decompression buffers. However, i wasn't able to squeeze it all back into 24mbits, so i'll have to live with a 32mbit rom for now. :(
-The game now looks stable and polished enough for a first release. However, my betatesters will have another look at it first to ensure i didnt miss anything. Didnt set a deadline for the betatest yet, but the patch should be out pretty soon hopefully.
Some pictures showing the recent progress:
expanded character names:

enemy vwf:

nicer overworld, has to be seen in motion:

